dr. b.'s blog http://www.digitalparlor.org/fa07/blackmon1/blog/2 en Allan H.'s XBox http://www.digitalparlor.org/fa07/blackmon1/node/247 <p>Allen H. (in our department) is looking to sell his XBox 360 Premium so that he can buy a shiny, new black XBox 360 Elite. He seems to be looking for $250 obo, he can be reached via email at akhunter(at)purdue(dot)edu. I didn't know if any of ya'll wanted a new XBox to keep your new Wiis company <img src="/fa07/blackmon1/modules/smileys/packs/example/smile.png" title="Smiling" alt="Smiling" /></p> http://www.digitalparlor.org/fa07/blackmon1/node/247#comments Tue, 13 Nov 2007 14:54:38 -0500 dr. b. 247 at http://www.digitalparlor.org/fa07/blackmon1 CFP: Acadmics in Virtual Environments http://www.digitalparlor.org/fa07/blackmon1/node/239 <p>Innovate, published as a public service by the Fischler School of Education<br /> and Human Services and sponsored, in part, by Microsoft is soliciting<br /> manuscripts for a special issue on academics in virtual environments. This<br /> issue focuses on the use of Multi-User Virtual Environments (MUVEs) as an<br /> enhancement to K-21 education. A MUVE combines graphics and audio with the<br /> ability to communicate with multiple users in real time within the context<br /> of a 3-D virtual environment. MUVEs are not necessarily considered games,</p> <p><a href="http://www.digitalparlor.org/fa07/blackmon1/node/239">read more</a></p> http://www.digitalparlor.org/fa07/blackmon1/node/239#comments Thu, 08 Nov 2007 11:53:14 -0500 dr. b. 239 at http://www.digitalparlor.org/fa07/blackmon1 Transliteracy http://www.digitalparlor.org/fa07/blackmon1/node/238 <p> I am presenting at a local art gallery tonight with <a href="http://www.hum.dmu.ac.uk/~sthomas/">Sue Thomas</a> (of the trAce online writing project and De Montfort University in the UK) and we have been having some fascinating talks about <a href="http://www.hum.dmu.ac.uk/blogs/part/%22"> transliteracy</a>. </p><p><a href="http://www.digitalparlor.org/fa07/blackmon1/node/238">read more</a></p> http://www.digitalparlor.org/fa07/blackmon1/node/238#comments Thu, 08 Nov 2007 11:43:39 -0500 dr. b. 238 at http://www.digitalparlor.org/fa07/blackmon1 Studio Day http://www.digitalparlor.org/fa07/blackmon1/node/236 <p>I am terribly impressed that some of you are getting together during studio day this week. We are our own best resources, right? I can't wait to get back and see the progress that ya'll have made. I have personally been doing lots (and I do mean lots) of talking about games, but have had no time to play them while I've been in Vancouver and am feeling deeply depressed about that.</p> <p><a href="http://www.digitalparlor.org/fa07/blackmon1/node/236">read more</a></p> http://www.digitalparlor.org/fa07/blackmon1/node/236#comments Thu, 08 Nov 2007 10:28:22 -0500 dr. b. 236 at http://www.digitalparlor.org/fa07/blackmon1 Presenting Our Projects http://www.digitalparlor.org/fa07/blackmon1/node/223 <p>I'll talk about this in class tomorrow, but I want to post it in case I forget. We are going to presenting our studio projects in showcase form on Friday, Dec. 7 during regular class time in HEAV 227. We can arrange to bring additional equipment in if we need it (i.e. PCs, televisions, games) as long as you let me know a week in advance and we have access to it (i.e. I don't own a PS3 so I can't bring one).</p> <p><a href="http://www.digitalparlor.org/fa07/blackmon1/node/223">read more</a></p> http://www.digitalparlor.org/fa07/blackmon1/node/223#comments Thu, 01 Nov 2007 15:24:52 -0400 dr. b. 223 at http://www.digitalparlor.org/fa07/blackmon1 Understanding Games (Meta-Gaming) http://www.digitalparlor.org/fa07/blackmon1/node/215 <p>How many of you have seen the meta-games on gaming over at Kongregate? I blogged it a bit back so that I would remember to share it with ya&#39;ll and forgot <img src="/fa07/blackmon1/modules/smileys/packs/example/smile.png" title="Smiling" alt="Smiling" /> There are <a href="http://kongregate.com/search?q=understanding+games">4 games in the series </a>and I highly recommend them.</p> http://www.digitalparlor.org/fa07/blackmon1/node/215#comments Tue, 30 Oct 2007 09:12:42 -0400 dr. b. 215 at http://www.digitalparlor.org/fa07/blackmon1 SLers http://www.digitalparlor.org/fa07/blackmon1/node/213 <p>You know who you are. Have ya&#39;ll seen the Summer 2007 issue of the Innovations journal with all of the SL case studies? <a href="http://www.mitpressjournals.org/toc/itgg/2/3">Check it out</a>.</p> http://www.digitalparlor.org/fa07/blackmon1/node/213#comments Mon, 29 Oct 2007 13:03:18 -0400 dr. b. 213 at http://www.digitalparlor.org/fa07/blackmon1 Old Games in Your Browser! http://www.digitalparlor.org/fa07/blackmon1/node/204 <p>Check out <a href="http://www.everyvideogame.com/">Everyvideogame.com</a></p> <p>This site will let you play some of the old games that Bogost talks about in his book. </p> http://www.digitalparlor.org/fa07/blackmon1/node/204#comments Thu, 25 Oct 2007 11:50:56 -0400 dr. b. 204 at http://www.digitalparlor.org/fa07/blackmon1 Time to "Play": On New Media Research http://www.digitalparlor.org/fa07/blackmon1/node/197 <p>Christopher brought up an interesting point in the comments of the what you playin' post. How do we find time for/justify our play time (especially to those clueless wonders outside of our areas) and probably even more importantly to ourselves. With several articles, a slew of presentations, and a book in the works I still find it EXTREMELY difficult to justify my play time...even to myself. While I want to get past this I am pretty sure that I don't want gaming to start feeling like work (even though playing Oblivion -a game that I LOVED- now does seem like drudgery!).</p> <p>Anybody else feeling like that at this point of the semester? Having difficulty with thinking of games as an academic (and necessary) endeavor?</p> <p><a href="http://www.digitalparlor.org/fa07/blackmon1/node/197">read more</a></p> http://www.digitalparlor.org/fa07/blackmon1/node/197#comments Thu, 18 Oct 2007 13:26:20 -0400 dr. b. 197 at http://www.digitalparlor.org/fa07/blackmon1 Click me up a reference librarian http://www.digitalparlor.org/fa07/blackmon1/node/196 Sorry, it's not as racy as it sounds. <p> The Carnegie Mellon library system has released (in beta) two games meant to get at using the library system. The first game, <a href="http://www.library.cmu.edu/Libraries/etc/index.html">Within Range</a>, is not the most interesting but it asks students to re-shelve books based on LoC subjects and the Dewey Decimal System. Useful for helping them find books in the brick and mortar library but not riveting gaming. The second game, <a href="http://www.library.cmu.edu/Libraries/etc/index.html">I&#39;ll Get It</a>, is a much like <a href="http://en.wikipedia.org/wiki/Diner_Dash">Diner Dash</a> (only in a library). You have to look up the patron&#39;s topic and choose from 2 books or 2 internet sources what you will bring back to the patron based upon their research question. This one is a bit more interesting especially since it goes in waves and gets more harried as time passes. </p> <p> How effective is this? Can we teach students how to use a virtual library and expect them to extrapolate that out to the real world? Or will they simply google the topic and go from there? <img src="/fa07/blackmon1/modules/smileys/packs/example/smile.png" title="Smiling" alt="Smiling" /> </p> <p> via <a href="http://jerz.setonhill.edu/weblog/permalink/within-range/">Dennis Jerz</a> </p> <p><a href="http://www.digitalparlor.org/fa07/blackmon1/node/196">read more</a></p> http://www.digitalparlor.org/fa07/blackmon1/node/196#comments Thu, 18 Oct 2007 13:00:16 -0400 dr. b. 196 at http://www.digitalparlor.org/fa07/blackmon1